children. Act as if you have spotted the drawing for the first time and pretend to be angry. Draw a cross through the picture and then rub it off to show that drawing silly pictures on the board is not appropriate behaviour.
2. Show Transparency. Point to the characters in the pictures and read their speech bubbles aloud. Ask the pupils to point to the speech bubbles as you read them.
3. Play the Pupil’s Book Cassette for the pupils and ask them to say the sentences after the beeps.
4. Ask three pupils to come up and role-play the story. Draw a silly picture on the board for the pupils or allow one member of the group to draw one.
5. Ask the pupils to role-play the story in pairs (Koko does not speak) and to read the characters’ speech bubbles.
B. Repeat Part C in the class by the pupils then after the class or cat between the pupils in the class.
C. Ex. Workbook
The 4th Period
A. D Tick and cross
Read the first instruction aloud. Point to the door in the first picture and ask What’s this? To elicit It’s a door. Point to the window in the next picture and ask What’s this? To elicit It’s a widow. Show the pupils that they should put a tick in the box for the picture that matches the instruction and put a cross in the box for the picture that doesn’t match the instruction.
B.Listen, say and write
1.Play Pupil’s Book Cassette and ask the pupils to say the letter names, sounds and words under the pictures after the beeps.
2. Ask the pupils to point the correct letter when you say a sound, a letter name one a word.
3. Ask the pupils to find and trace the letters in the picture. Use Transparency to check the answers.
C. Look and do
1. This is a version of the game Simon Say’s. Tell the pupils that they must follow you instructions if you say the word please. They should not follow your instructions if you do not say the word Please. If they break the rules or do not follow the instructions correctly, they are out and must sit down. The last pupils still in the game win. Applaud the winners.
2. Play the game again with one of the winners as the leader. They can look at the pictures and word prompts at the bottom of page 33 for ideas about what instructions to give.